#ifndef CHELP_H_
#define CHELP_H_

#include "IGameState.h"


class CHelp : public IGameState
{

	CHelp();
	~CHelp();
	CHelp(const CHelp&);
	CHelp& operator=(const CHelp&);

public:

	static CHelp* GetInstance();

	void Enter();
	bool GetInput();
	void Leave();
	void Update(double delta);
	void Render();
	void StartUp();
	void ShutDown();

};

#endif